Extends:
Modifiers:
Source code
SpatialFear.SFPheromone%%
%function_comment% | Actor | m_actInstigator | ||
%function_comment% | float | m_fImportance |
| PostBeginPlay () | |||
| Tick (float DeltaTime) |
{
bHidden=True
LifeSpan=50.000000
DrawType=DT_Mesh
Style=STY_Translucent
Mesh=LodMesh'UnrealShare.BSpot'
AmbientGlow=200
bGameRelevant=True
CollisionRadius=0.000000
CollisionHeight=0.000000
}